# gamedev-log-analyzer

Source: https://glimind.com/server/npm%2Fgamedev-log-analyzer
Registry id: `npm/gamedev-log-analyzer`
Status: unknown

## Install

```json
{
  "mcpServers": {
    "gamedev-log-analyzer": {
      "command": "npx",
      "args": [
        "-y",
        "gamedev-log-analyzer"
      ]
    }
  }
}
```

Claude Code:

```sh
claude mcp add gamedev-log-analyzer -- npx -y gamedev-log-analyzer
```

## Tools (10)

- `config`: Show settings.
- `detect`: Find editor logs (newest first).
- `diff`: Delta between two logs (new/gone/changed only).
- `enforce`: Show/set log-read enforcement.
- `fields`: Columnar scalar extraction from trace logs.
- `locate`: Jump list: distinct file:line of matches.
- `search`: Parse + dedup into templated groups with counts.
- `setup`: Persist settings.
- `summary`: Severity counts + top categories (no bodies).
- `tail`: Last N raw lines.

Measured by Glimind (https://glimind.com): MCP handshake + tool list only, no tool is ever called. CC BY 4.0.
