# Next-Stage-Inc/narshamcp-releases

Source: https://glimind.com/server/github%2Fnext-stage-inc%2Fnarshamcp-releases
Registry id: `github/next-stage-inc/narshamcp-releases`
Status: unknown

## Tools (11)

- `ue_analyze_config`: Analyzes config values and console-variable declarations across layers.
- `ue_analyze_symbols`: Analyzes project PDBs for symbols, callers, callees, and class hierarchy.
- `ue_fix_errors`: Fixes build-log errors by suggesting missing includes or modules.
- `ue_generate_code`: Generates C++ class scaffolds with Unreal macros and module setup.
- `ue_manage_ai`: Manages StateTree and Behavior Tree states, tasks, transitions, and bindings.
- `ue_manage_blueprint`: Manages Blueprint assets: events, nodes, variables, defaults, and AnimGraph.
- `ue_manage_material`: Manages material node topology, graph summary, and instance hierarchy.
- `ue_manage_niagara`: Manages Niagara systems, emitters, renderers, and parameters.
- `ue_manage_pcg`: Manages PCG graph nodes and flow.
- `ue_search_assets`: Searches assets and DataTable rows; finds dependencies and references.
- `ue_trace_execution`: Traces execution path across input, abilities, Blueprint, and C++.

Measured by Glimind (https://glimind.com): MCP handshake + tool list only, no tool is ever called. CC BY 4.0.
