# Erodenn/godot-mcp-runtime

Source: https://glimind.com/server/awesome%2Ferodenn%2Fgodot-mcp-runtime
Registry id: `awesome/erodenn/godot-mcp-runtime`
Status: unknown

## Tools (8)

- `get_ui_elements`: Discover UI elements in the running scene tree
- `profile_project`: Profile the project using Godot's remote debugger
- `run_script`: Execute live GDScript against the running scene tree
- `simulate_input`: Simulate input events in the running game
- `start_profiler`: Start the profiler for performance data
- `stop_profiler`: Stop the profiler
- `take_screenshot`: Capture the viewport as a PNG image
- `validate`: Validate the Godot project

Measured by Glimind (https://glimind.com): MCP handshake + tool list only, no tool is ever called. CC BY 4.0.
